Sunday, March 25, 2012

The Top 30 Android Apps And Games Of 2011

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Unlike iOS applications, which are basically created for two form factors, Android apps need to be developed with dozens (if not hundreds) of device-types in mind. This is on top of the inconsistent operating system releases still mucking things up. While all of this fragmentation is a headache for developers, ignoring a platform with 50 percent market share would ultimately lead to their peril.
The best Android apps are thus the ones that can both push the technological envelope while also remaining accessible to the vast majority of users. This is no easy feat.
We divided our list of the best 30 Android apps into four distinct categories. The top ten apps come from third-party developers, and, if not exclusive to Android, were created primarily for the platform. Additional sections include the best new or significantly updated apps from Google, as well as the best apps and games that appeared first on iOS but later arrived to Android in 2011.
Funded by Google Executive Chairman Eric Schmidt, Any.DO is the best productivity and to-do application tailored specifically for Android devices. The app’s elegant interface is optimized to limit actual typing through voice-driven commands. Users can swipe each task when complete, and shake their phones to clear them from the screen. The app also offers (mostly) seamless integration with Google accounts.
More than just an Instagram for Android, Lightbox offers features like photo journals and the ability to arrange pictures by personal timelines that make it unique and, to some, indispensable. The app’s stunning visual display and compatibility on multiple Android devices set the standard moving forward for photo-sharing apps on the platform.
Along with Google Music (see below), Amazon MP3 is the best way for an Android smartphone and tablet owner to kick an iTunes habit. The app provides access to a library of nearly 20 million songs, 5GB of free storage, and reliable offline listening. Subscriptions to Amazon’s Cloud Drive service start at a reasonable $20/year for 20GB of storage, but you can store as much of your own music as you like with that subscription.
Android devices offer so many customization features that sometimes using a larger screen, mouse and full-sized keyboard will help you get the most out of your smartphone or tablet device. This free app lets users operate their smartphones from a PC with a Wi-Fi connection. Additionally, AirDroid emphasizes privacy protection with password changes for each use.
After launching a beta app last year, SwiftKey X arrived on Android smartphones and tablets in 2011. The app has larger keys as well as superior word and sentence prediction algorithms than what is typically found on Androids. SwiftKey also learns from previously typed emails and messages, and offers three color schemes to simplify the process and brighten things up.
Acquired by Evernote, Skitch lets users annotate photos with sketches, images and words. The app has dead simple editing tools and the ability for users to draw with multi-colored crayons. Skitch is a great app for kids in addition to serving as a functional and unique photo-sharing service.
While still in Alpha, BlueStacks is demonstrating how Android applications can run on Windows-based PCs. The Android app works in concert with the Windows-based BlueStacks App Player to run mobile applications on PCs. The venture-backed company and application, which has attracted more than 500,000 early adopters since launch, expects to debut a Mac OS version in 2012.
8. Qello
Available as separate applications for Android smartphones and tablets, Qello offers a great catalog of high definition concerts (mostly rock, but with other genres sprinkled in). Users can sample the 500+ titles for free, or lease any of them on a weekly ($1.99) or monthly basis ($4.99).
Developed specifically for Honeycomb-based tablet devices, this all-inclusive weather application showcases the beauty and utility of Android on larger form factors. The Lifestyle section, which informs users on things like whether it is a good day for biking or bad day for allergies, is a nice humanized touch.
Android is all about customization, and there is no better and more comprehensive widget app available than this one. Optimized for Android tablets and smartphones, HD Widgets is great for Android experts and first-timers alike. Users will also appreciate the “fanatical” customer service of the developers.
Here are the five best Android apps developed by Google that were released or received significant updates in 2011.
As long as Flipboard remains exclusive to iOS devices, this new release from Google serves as the premier news reader on Android smartphones and tablets. More of a fast and elegant aggregator than social magazine, Google Currents benefits from an organized layout and dead simple third-party publisher platform. There is also — shockingly — nice integration with Google+, including curated content from the likes of Robert Scoble and Guy Kawasaki.
12. Google+
Google became a relevant player in social networking this year with the successful launch of Google+. While the service is also available as an iPhone app as well as a web app through BlackBerry, Windows and Symbian platforms, Google understandably treats its own platform as first among equals. Check-ins for business, for instance, rolled out first on the Android app.
A November update to this trailblazing application introduced indoor mapping functionality to mobile devices. Google Maps 6.0 helps users more easily navigate within airports, shopping malls and other locations where GPS technology is spotty.
While no mobile application matches the utility of Google Docs on a desktop or laptop, this official version for Android is pretty close. If you’re a hardcore Google Docs user, this app will help you break free from your desk and still read and edit docs and spreadsheets on the fly.
Like Amazon MP3 cited above, Google Music is a way for Android users to comfortably cut the cord (or cloud) on iTunes (at least on their mobile devices). The app lets users store up to 20,000 songs for free in the cloud, with a portion available for offline access.
These next 10 apps were initially released for iOS devices. They are included here for their utility, entertainment value and impact on the Android ecosystem.
When Amazon unveiled this price-comparison app to Android devices just before Black Friday, the company’s retail Death Star became fully operational. Sure, Price Check was available to iPhone owners a year earlier, and there are similar apps across all major mobile platforms. But having an Android app gives Amazon critical mass in this category, and allows the company to (again) upend physical retail as we know it. This includes offering discounts to consumers on their phones during the point of comparison.
17. Netflix
There were a lot of things that Netflix did horribly wrong in 2011. Releasing a killer Android app for smartphones and tablet devices was not one of them. As Android tablets become ready for prime time and more plausibly compete against the iPad, entertainment apps like Netflix will flourish.
The most innovative music detection and discovery app of the year finally arrived to Android in December. SoundTracking not only identifies a song a user is listening to, but shares it with Facebook, Twitter and foursquare friends and followers. The advantage of the Android app, relative to the iOS version which launched earlier this year, is that users with Spotify and Rdio can listen to entire tracks (as opposed to 30-second snippets from iTunes).
Hipmunk differentiates from the run-of-the-mill flight search applications by predicting how painful your traveling might be. The app’s “Agony Index” takes into account factors beyond price including flight duration, Wi-Fi access and other variables. Once users choose the least painful flight, the app accommodates direct booking and provides access to third-party services.
This app translates nutritional information found on food packaging into plain English, and offers a letter grade as to how healthy or harmful an item can be. The app offers comprehensive coverage of both mainstream brands and niche delicacies via the scanning of barcodes. Best of all? The app suggests healthier, similar alternatives to the worst offenders.
Reading classic comics within this app works on virtually any size Android screen — which is no easy feat. Marvel Comics also offers panel-by-panel viewing that features beautiful art and more legible word balloons. While most titles require a subscription, there are an ample amount of classic comics available for free.
For digitally promiscuous users who store and share files on multiple devices and operating systems powered by Android, iOS and Windows, Syncplicity is a useful way to manage libraries found within all of them. Unlike many cloud-based alternatives, Syncplicity uses encryption to secure files.
23. Starbucks
After launching initially on iOS and BlackBerry smartphones, the official Starbucks app finally arrived on Android earlier this year. Better late than never. The app lets users manage their Starbucks Cards and purchase coffee and the like at nearly 7,000 U.S. locations.
24. LinkedIn
After what seemed like an eternity in beta, LinkedIn finally launched an Android app ready for prime time in the spring. While not perfect, the LinkedIn app is a much better alternative than the company’s more limited mobile site. Finally, this indispensable professional networking service found a full-time gig on Android.
25. Path
A significant December update to this social blogging app on Android and iOS devices served as an early holiday present to its passionate and vocal adherents. Beyond sharing photos, users can now tell the world about what music they are listening to and other activities they are doing. The app’s new design and “Automatic” feature, which recognizes when users deviate from routine schedules, also separate Path from the pack.
And finally, we present the five best games to arrive to Android devices in 2011. Notably, they all first appeared on the iPhone, iPad and iPod Touch.
While not a household name like Angry Birds, Cut the Rope is among the most addictive and popular mobile games of all time. The graphics and music are superb, and Cut the Rope is optimized and plays very well on larger Android tablet devices. This is another multi-platform grand slam for (Angry Birds) publisher Chillingo.
One of the most original and well-crafted physics-based puzzle games around finally made its way to Android devices in late November. Originally an indie hit on PCs, World of Goo is a construction game in which users must connect goo balls together to build structures so that other goo balls can get to the end of each stage. The abstract art and imagery alone make it worth the five bucks to download.
A clever and addictive puzzle game by Disney, Where’s My Water? combines whimsical design with killer gameplay. Players are tasked with keeping a sewer-dwelling alligator named Swampy clean and pristine while guiding him through urban terrain. Easier said than done, particularly with Swampy’s alligator buddies standing in the way.
This classic title from PopCap, which was acquired by Electronic Arts in July, first came to Android earlier this year via the Amazon App Store. It was sold exclusively on Amazon until early December. Fans of the cartoony tower defense game will enjoy tapping into Plants vs. Zombies on Android devices.
The best racing game available for Android devices, Asphalt 6: Adrenaline HD combines plenty of cars and game modes — including a psychedelic “Adrenaline” boost — with superlative visuals and gameplay. This one deserves the checkered flag.

Saturday, March 24, 2012

Handwritten Message




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Price: NA
Rating: Good
3.5/5image description
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Features:
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Performance:
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Value:
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Design:

PROS

  • Variety of permutations and combinations to make the notes look cute
  • Easy to create and send
  • Once a paid app, but now its free

CONS

  • Limited space to type the message
  • You cannot save your creations

Summary

All in all, the app is a nice one to own. Sure, there a lot of apps that recognize you handwriting and can send it across as a message, but the customizable options of Handwritten Message app gives it a personal touch. Add to the fact that the app is now free instead of $0.99 and there is more incentive to give it a try!
Review
Leaving personalized hand written notes has been lost as a cute gesture thanks to the digital age of SMS, MMS, BBM, iMessage, What’s App and the plethora of other ways that people choose to stay in touch. Gone are the days when you’d find a posted note on the fridge telling you that your loved one has left the house or that message for the kids, “there’s food in the fridge”, So on and so forth.
Today we have with us an iOS app, Handwritten Message, that lets you send personalized messages that you can write on the screen using your finger. Is it the modern day version of showing cute gestures or are you better off sending the good old text?

Features: 

The app is really simple. There is a message box. You use your one finger to type and two fingers to swipe/move and pinch to zoom. The notes have a defined space, which cannot be expanded upon.


In terms of customization, there are 48 solid colour backgrounds and 30 textured backgrounds to choose from. These backgrounds are really nice and enhance the personal touch of the message. You can also change the colour of the text in the message.
For that extra personal touch, there are 60 shapes including smiley faces, roses and love hearts to choose from. To add to the finishing touches, there are 48 custom borders to choose from. With the permutations and combinations, you can really make each message look unique.
Click to enlarge

Performance:

Straight out of the box, the beauty of the message you create in the Handwritten Message app depends on how good your handwriting is. No matter how many of the available effects you apply, if your writing looks like crawling ants, your message will look bad.
One downside is that the place to write the message feels a bit cramped. But the developers have said that in the next update to the app, users will get a larger area to type in.
It is easy to type a message on the device especially since the gestures of typing with one finger and scrolling with two starts to feel natural after a bit. Beautifying the messages is also a lot of fun as you can add borders and colour the text. The only downside is that you cannot choose the location you want to put the smiley face or the heart images. Their location is fixed.
Also, you cannot erase specific text. You can undo your last typed word but if you want to erase the 1st word, you will have to undo the whole thing or clear the slate completely. You cannot save your creations either.
Once you’ve “written” your message it is very simple to send it. Hit “done” and then hit “send” and the message gets copied to the clipboard. You can then “paste” the note in iMessage, send it as an MMS or even e-mail. The message will not go via a regular SMS, as it is an image and requires to be sent as an MMS, so you may want to keep the cost of sending an MMS in mind before sending cute posted style messages to the entire world.

Specifications:

iOS only. Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad. Requires iOS 4.3 or later. 

Verdict:

All in all, the app is a nice one to own. Sure, there a lot of apps that recognize you handwriting and can send it across as a message, but the customizable options of Handwritten Message app gives it a personal touch. Add to the fact that the app is now free instead of $0.99 and there is more incentive to give it a try!
This article has been taken from Digit Magazine http://www.thinkdigit.com/ 

Sunday, March 4, 2012

The Samsung Galaxy S2 Review : Awesomeness Inside


The Samsung Galaxy S II – successor of the popular Galaxy S and brand new flagship device from Samsung. Whenever I bought a new device, Samsung has been one of the contenders, but ultimately some things never quite appealed to me, so I ended up either getting HTC or Nokia.
Samsung sure raised some eyebrows when they announced the SGS II, sporting some impressive features like a Dual Core ARMv7 1,2GHz processor, a super AMOLED plus display, Android 2.3 aka Gingerbread and lots and lots more. Yes I was impressed too, and with the HTC Sensation being a good device, but not completely what i wanted, I thought it was time to have a closer look at the SamsungGalaxy S II. There is a lot of demand for trial devices at Vodafone Austria (one could say now it is cause Samsung sent out a ridiculously low amount of devices), so my test period has shortened to just a week, so don’t expect an in-depth review, but rather some day-to-day impressions from the week i have spent with it. Will i miss it? Will I even BUY my first ever Samsung device? Read on..
Hardware:
After the build quality disaster that is the Sony Ericsson Arc, my biggest fear was that the SGS II would be the same: super-thin and cheap build, resulting in a very unpleasant feel in hand. But, my first contact with the phone was actually a pleasant one. I took the phone out of the (very small) box and the phone actually felt quite good. Sure we still talk plastic here, but the build quality is really nice. Nothing like you could break it with some brute force. And WOW, that thing is ultra thin! 8,49mm thin that is. I felt that Samsung has hit the nail on the head with the extreme thin, yet 4,3″ big device. The feel in hand is perfect.
The front of the phone is dominated by one big piece of glass, spanning over almost the whole device, and the most breathtaking screen I have ever seen on any device. Samsung promised a lot with it’s new screen tech and boy, have they delivered. This 4,3″ super AMOLED plus brings black levels and eye-crushing colors unlike anything I have ever seen. Yes you can nitpick now, and say that its 800×480 pixels resolution is less than the HTC Sensation, but that’s pretty much the tech audience of today: “Sure the SGS II has this resolution, but device XYZ has a better one, so it’s not that good”. Pah, sure, grow up. You know what? I don’t care, the Galaxy S II screen is perfect as it is, and i don’t need the extra few pixels. Speaking of the display, this was one of the major factors why i actually skipped the HTC sensation. It is absolutely brilliant for all day to day tasks, even in sunny conditions, as I have tested last weekend. Pictures, Videos, even browsing around is nothing but fun on this gorgeous piece of touchscreen. I absolutely love it.
Underneath the screen is a physical Home button, with a capacitive menu- and back-button on either sides of the home one. On top of the screen you find the phone speaker, front facing 2MP camera and light-sensors. The whole front is kept in black, which makes the device a lot more stylish in my opinion, and in different lightning somewhere even difficult to tell where the screen ends and the device begins. lovely. Furthermore, Samsung has worked on the coating of the front, as the SGS II is not as much as fingerprint magnet, than any other device I had so far. The sides of the SGS II feature the power-/screen lock button on the right, the volume keys on the left side, a 3,5mm audio jack on top, and the microUSB charging- and data cable connector on the bottom. All very clean, the phone never feels too overloaded. I would have appreciated a physical camera button on the SGS II, but Sammy probably went with the masses here and skipped it, relying solely on a touch cam shutter button.
Turning the screen around, reveals a very welcome surprise, as opposed to Nexus and Galaxy S – the battery cover this time has a nice texture, making the device a LOT more grippier to handle. The battery cover itself is a touch of nothing on this device and is actually quite scary when pulled off, but placed on the device it sits super tight, so I don’t have issues with that. The speaker sits on the slightly raised lower part of the SGS II, being very slightly curved. It’s loud enough for your calls and notifications, although will eventually get a lot more quiet when laying on softer undergrounds. Speaker Quality was good, although slightly creaky when on full volume.
The camera on the SGS II has been cranked up to 8 megapixels, with a single LED flash. The camera shutter is operated via touch and can be either used with the big cam interface shutter button, or via touch to focus. There’s a gazillion of settings and scene modes, spanning from party pics to autumn colors and even a setting for visibility on the outside, cranking up the display brightness to a maximum, and going back to normal after closing the cam application. Nice! Videos are recorded in 1080p at 30fps, a very rare combination for mobile phones, but will eventually appear more often on those powerful high-end smartphones. The autofocus while shooting videos was actually quite usable, something that i always missed on my preferred camera phone, the Nokia N8. Interested in how the camera actually performs? Well, it surely isn’t a Nokia N8, and it never claims to be, but I gotta say, the camera was better than expected. Pictures turned out to be crisp in normal light conditions, while expectedly not reaching the good low light capabilities of the SE Arc or even Nokia’s EDoF camera units. I will be posting a post later on this week, with sample camera shots and some short video clips, showing you the video quality, in 1080p of course. Don’t want to wait? Head over to my Flickr set and check out the Samsung Galaxy S II Camera shots!
Hiding underneath the camera, is the 1650mAh battery, which is mighty impressive for such a thin phone. It easily got me through a full day of medium to “more” usage, and even lasted 2 days when I was working in the office, where the phone is in standby a lot. As i said already in my Arc review part 1, I believe Gingerbread has a positive effect on Android phones. The battery is always one of the biggest factors on any Android smartphone, and with a device that powerful, it is clear that everyone has to step up their game and not rely on disasters like my former HTC Desire HD. Samsung is on a good way there, and if that is not enough for you, I heard that the great people over at Mugen Power Batteries are already working on replacement battery solutions for the SGS II!
The Samsung Galaxy S II is powered by a Dual-Core 1,2GHZ ARMv7 processor, bundled with 1GB RAM, 16GB internal storage and even a microSD card slot. In my week with the SGS II I never had any, ANY lag, crash, restart or similar like that. It felt unbelievably snappy at whatever I did, most notably when playing around with the camera. Shot after shot, is has never lagged on me, not even when processing those fancy 1080p videos.
Software:
Powered by Android 2.3.3, and with such a powerful hardware, the Android experience on the Samsung Galaxy S II was a very very pleasant one, as mentioned above. What gets people on the fence eventually, is Samsungs Android skin called Touchwiz, premiering in Version 4.0 on the SGS II. Touchwiz has always been a hot topic, with a lot of people prefering HTC’s Sense UI, due to the more cartoonish Touchwiz looks. Well, I think Touchwiz is still nowhere near the great usability of Sense (which i love to bits), but it sure has grown up. The widgets feel cleaner and more polished than before, but widgets are only half the price. I usually only use widgets from the apps I use, so i was more eager to see how the on board apps will be.
And yes, Samsung has put some thoughts into the user experience. Things i found quite nice were:
  • Predictive dialing: yes, a very small feature, but important to me nonetheless. Type a name instead of the number for quicker dialing. Should be essential on every device.
  • Swype included: Swype is still one of the quickest text input options for me, so having this included was certainly nice to have on the SGS, and now on SGS II too!
  • More multitouch and accelerometer features/gestures: pinch to zoom is nice and all, but zooming via holding a pic with two fingers and tilting the device, or moving widgets from one page to another with tilting the device is fun to. even if it’s just to show off.
  • Split view in messaging: not many people knew this when i posted the pic, but try holding your screen in landscape position and enter the messaging app!
  • Hubs: Samsung included 4 hubs to the SGS II, for socializing, music, reading and games. It’s obvious what all those are for, and if you don’t wanna waste time searching for apps in the market, you’ll feel right at home here. With a flood of Twitter apps f.e., its obvious that Samsung wanted to offer a complete package here and save time searching for apps
  • Allshare: Filesharing via DLNA. lovely! worked nicely with all sorts of pictures, videos etc!
  • Kies Air: Kies (Sammy’s version of HTC Sync or Ovi/Nokia/PC/Elop suite) can not only be connected via Bluetooth or cable, but also via WLAN. lovely part 2!
  • Photo- and Video Editor: lovely to see Samsung not ending their thoughts after shooting a pic. both editors are actually quite usable, with the video editor especially standing out. Tons of features and nice effects to slap on your photos and videos.
  • Task Manager: oh yees, a built in Task Manager, giving access to yo RAM-/storage data, downloads, and of couse all running tasks with the option to kill them.
  • Chat app: The chat app provides access to Google Talk, Windows Live Messenger and Yahoo Messenger, and worked very well in a short test! (so much stuff to try, so little time!)
Sure, Touchwiz might not be everyone’s favourite, but then again, most “powerusers” rely on Custom ROMs anyways, and your average Joe will probably feel right at home with what Samsung has to offer. Samsung does not radically change the look and feel of Android, so the usability is still given. I know I wouldn’t keep Touchwiz forever on the Samsung Galaxy S II, and thanks to Samsung not being as jacked up as HTC with their bootloader politics, I know I don’t have to keep Touchwiz on!
All in all, the Samsung Galaxy S II was nothing short of impressive and yes, it is in fact the best device I have ever had to chance to get my hands on. The whole combination of materials and build quality felt very premium and thankfully, the grippy new texture of the battery cover helped a lot supporting that feeling. The super AMOLED plus display is the best display I have ever seen on any device or brand, making it an absolute joy to use the SGS II, inside or outside. The 8MP camera performed surprisingly well, although an extensive camera usage will surely not keep the otherwise great 1650mAh battery of the device alive for a whole day.
The Android experience on the Galaxy S II was an okay one. Touchwiz has never been and will never be my favourite sort of Android UI, but it has grown up and felt more usable than on the Galaxy S. It’s easy to see that Samsung has spent some time on thinking, rather than playing around and it feels good. Of course that is all just my personal opinion, and I believe most users will be perfectly fine with what Samsung has done on the SGS II. The Samsung extras definitely add to the experience, with some very nice features, you probably don’t get everywhere, like the very good video/photo editor, or DLNA sharing.
It is an insane piece, this Samsung Galaxy S II. And I can’t help but admit that i have a crush on this device, a rather huge one. I know I can’t live without the ridiculously thin body and that gorgeous super AMOLED plus screen anymore. I’m sorry bank account, but next month you’ll bleed. Bring it on, amazon..
Pros
  • Awesome display
  • Ultra slim design
  • 1080p Video recording
  • Really fast
Cons
  • No camera key
  • Touchwiz UI